Home SSC 10th Class MATHEMATICS (10th)

Introduction

7.1 INTRODUCTION

the Knight moves in ‘L’ shape or two and a half steps (see figure). It can jump over other pieces too. A Bishop moves diagonally, as many steps as are free in front of it.

Find out how other pieces move. Also locate Knight, Bishop and other pieces on the board and see how they move.

Consider that the Knight is at the origin (0, 0). It can move in 4 directions as shown by dotted lines in the figure. Find the coordinates of its position after the various moves shown in the figure.